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[Event "Rated Antichess game"] [Site "https://lichess.org/CnD0KJuO"] [Date "2024.05.19"] [White "loright"] [Black "Pinni7"] [Result "0-1"] [UTCDate "2024.05.19"] [UTCTime "16:47:47"] [WhiteElo "2135"] [BlackElo "2361"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "120+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 c5 2. Ba6 Nxa6 3. b4 cxb4 4. Na3?! { (0.70 → 0.00) Inaccuracy. d3 was best. } (4. d3 b3 5. cxb3 Nc7 6. Nd2 Nh6 7. Ne2 Ng4 8. Nf1 Nxe3) 4... bxa3 5. Bxa3 d6 6. Bxd6 Qxd6 7. g4?? { (0.06 → -4.73) Blunder. Qf3 was best. } (7. Qf3 Qxd2 8. Kxd2 Bg4 9. Qxf7 Kxf7 10. Rd1 Bxd1 11. Kxd1 e6) 7... Qxh2 8. Rxh2 Bxg4 9. Qxg4?? { (-4.92 → Mate in 14) Checkmate is now unavoidable. Rxh7 was best. } (9. Rxh7) 9... g5?? { (Mate in 14 → -0.97) Lost forced checkmate sequence. Rc8 was best. } (9... Rc8 10. Rxh7 Rxc2 11. Qxg7 Bxg7 12. Rxg7 Rxa2 13. Rxa2 Nc7 14. Rxg8 Rxg8 15. Rxa7) 10. Qxg5 Nb4 11. Rxh7 Nxc2 12. Rxf7?! { (-1.13 → -2.14) Inaccuracy. Qxe7 was best. } (12. Qxe7 Nxe7) 12... Nxe1?! { (-2.14 → -1.06) Inaccuracy. Kxf7 was best. } (12... Kxf7 13. Qxe7) 13. Qxg8?? { (-1.06 → -3.70) Blunder. Rxe1 was best. } (13. Rxe1 Kxf7) 13... Kxf7?? { (-3.70 → -1.22) Blunder. Rxg8 was best. } (13... Rxg8 14. Rxe1) 14. Rxe1 Kxg8 15. Nh3?? { (-1.37 → -4.00) Blunder. f3 was best. } (15. f3 Rh3) 15... Rxh3 16. f3?? { (-3.62 → Mate in 16) Checkmate is now unavoidable. Re2 was best. } (16. Re2 Rxe3) 16... Rxf3 17. a4? { (-7.64 → Mate in 12) Checkmate is now unavoidable. Rf1 was best. } (17. Rf1 Rxf1) 17... Rxe3 18. dxe3 Rd8 19. Rd1 Rxd1 20. a5 a6 21. e4 Bh6 22. e5 Bf4 23. e6 b6?? { (Mate in 7 → -1.86) Lost forced checkmate sequence. Kf7 was best. } (23... Kf7 24. exf7 Bd6 25. f8=K Rd5 26. Kxe7 Rxa5 27. Kxd6 Rc5 28. Kxc5 b6 29. Kxb6) 24. axb6 Be3 25. b7 Kg7 26. b8=K Ba7 27. Kxa7 Kf6 28. Kxa6 Kxe6 29. Kb5 Rf1?! { (-1.69 → -1.01) Inaccuracy. Kf5 was best. } (29... Kf5 30. Ka4 Ke4 31. Kb5 Kf4 32. Ka4 Rd8 33. Kb5 Kf5 34. Ka4 Rd1 35. Kb5) 30. Kb4?! { (-1.01 → -1.90) Inaccuracy. Kb6 was best. } (30. Kb6 Rf2) 30... Ke5? { (-1.90 → -0.64) Mistake. Rd1 was best. } (30... Rd1 31. Kb5) 31. Kb3? { (-0.64 → -1.98) Mistake. Kb5 was best. } (31. Kb5 Ke4 32. Kb4 e5 33. Kb3 Ke3 34. Kb4 e4 35. Kb3 Rf6 36. Kb2 Rf7) 31... Rf8?? { (-1.98 → 0.00) Blunder. Rd1 was best. } (31... Rd1 32. Kb4 Kf4 33. Kb5 e5 34. Kb4 Rd8 35. Kb5 Rd3 36. Ka6 Ke4 37. Kb6) 32. Kc2 Rg8 33. Kd2 Rf8 34. Ke1 Kf4 35. Kd1 Ke4 36. Kc2 Kd5 37. Kb3 Ke4 38. Kc2 Ke5 39. Kb3? { (-0.08 → -1.61) Mistake. Kd2 was best. } (39. Kd2 e6) 39... Rd8 40. Kb4?! { (-1.47 → -2.11) Inaccuracy. Kb2 was best. } (40. Kb2 Rd7) 40... Rh8?! { (-2.11 → -1.38) Inaccuracy. Kf4 was best. } (40... Kf4 41. Ka5 e5 42. Kb6 Ke4 43. Kb7 Rd2 44. Kc8 Kd3 45. Kc7 Rh2 46. Kd8) 41. Kb5 Ke4 42. Kb4 e5 43. Kb3 Ke3 44. Kb2 e4 45. Kb1? { (-0.54 → -1.88) Mistake. Kb3 was best. } (45. Kb3 Rf8 46. Kb2 Ke2 47. Kb3 e3 48. Kb2 Rg8 49. Kb3 Rg1 50. Ka2 Kd1) 45... Ke2? { (-1.88 → -0.38) Mistake. Rd8 was best. } (45... Rd8 46. Kb2) 46. Kb2 e3 47. Kb1 Re8?? { (-0.45 → Mate in 3) Checkmate is now unavoidable. Ke1 was best. } (47... Ke1 48. Kb2 Ke2 49. Kb1 Rh4 50. Kb2 Rg4 51. Kb1 Ke1 52. Kb2 e2 53. Kb1) 48. Kb2?? { (Mate in 3 → -0.23) Lost forced checkmate sequence. Kc1 was best. } (48. Kc1 Kd1 49. Kxd1 e2 50. Kxe2 Rxe2#) 48... Re6?? { (-0.23 → Mate in 3) Checkmate is now unavoidable. Rh8 was best. } (48... Rh8) 49. Kb1?? { (Mate in 3 → -0.23) Lost forced checkmate sequence. Kc1 was best. } (49. Kc1 Kd1 50. Kxd1 e2 51. Kxe2 Rxe2#) 49... Re4?? { (-0.23 → Mate in 3) Checkmate is now unavoidable. Rf6 was best. } (49... Rf6 50. Kb2 Rf5 51. Kb1 Rf2 52. Kb2 Rh2 53. Ka2 Rh8 54. Kb2 Rh5 55. Kb1) 50. Kb2?? { (Mate in 3 → -0.81) Lost forced checkmate sequence. Kc1 was best. } (50. Kc1 Kd1 51. Kxd1 e2 52. Kxe2 Rxe2#) 50... Re8?? { (-0.81 → Mate in 3) Checkmate is now unavoidable. Rf4 was best. } (50... Rf4 51. Kb1 Rf8 52. Kb2 Rh8 53. Kb1 Rh6 54. Kb2 Rg6 55. Kb1 Rg7 56. Kb2) 51. Kb1?? { (Mate in 3 → -0.85) Lost forced checkmate sequence. Kc1 was best. } (51. Kc1 Kd1 52. Kxd1 e2 53. Kxe2 Rxe2#) 51... Ke1?? { (-0.85 → Mate in 3) Checkmate is now unavoidable. Rg8 was best. } (51... Rg8 52. Kb2) 52. Kb2?? { (Mate in 3 → -1.01) Lost forced checkmate sequence. Kc2 was best. } (52. Kc2 Kd1 53. Kxd1 e2 54. Kxe2 Rxe2#) 52... e2 53. Kb1 Re3 54. Kb2?? { (-1.05 → Mate in 3) Checkmate is now unavoidable. Ka2 was best. } (54. Ka2 Re4 55. Kb3 Ra4 56. Kxa4 Kf1 57. Kb5 e1=R 58. Kc5 Kg2 59. Kd6 Rh1) 54... Rc3 55. Kxc3 Kd2 56. Kxd2 e1=N 57. Kxe1# { Game ends by variant rule. } 0-1